Wednesday, June 27, 2007

Sponge Sample 6

Sample 6 Detail



Sample 6 Front



Sample 6 Back




Spong Sample 6:

By attaching forces to each emitted particle (the geometry which is subtracted from the wall) in Maya and allowing them to interact with each other, a dense sponge-like surface is created, with each opening in the wall directly influencing the others.

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